Noise Generators 1.0.0
A collection of classes for generating procedural noise textures using hlsl
Classes
SadSapphicGames.NoiseGenerators Namespace Reference

Classes

class  AbstractLatticeNoiseGenerator
 Base abstract class used for noise generators that specifically use lattice based algorithms More...
 
class  AbstractNoiseGenerator
 Base abstract class used for noise generators More...
 
class  AbstractNoiseGeneratorComponent
 The abstract bass class of all MonoBehaviour components wrapping an AbstractNoiseGenerator More...
 
class  FractalNoiseGenerator
 A generator object for adding detail to an existing noise texture (or the texture generated by a AbstractNoiseGenerator instance) using fractal brownian motion More...
 
class  FractalNoiseGeneratorComponent
 A MonoBehaviour component wrapping a FractalNoiseGenerator object More...
 
class  HelperMethods
 
class  NoiseTextureDisplay
 A monobehaviour for displaying the results of a AbstractNoiseGeneratorComponent in the scene More...
 
class  PerlinNoiseGenerator
 A generator object used to create perlin noise textures More...
 
class  PerlinNoiseGeneratorComponent
 A MonoBehaviour component wrapping a PerlinNoiseGenerator object More...
 
class  RandomNoiseGenerator
 A generator object used to create a purely random noise texture More...
 
class  RandomNoiseGeneratorComponent
 A MonoBehaviour component wrapping a RandomNoiseGenerator object More...
 
class  ValueNoiseGenerator
 A generator object used to create a value noise texture More...
 
class  ValueNoiseGeneratorComponent
 A MonoBehaviour component wrapping a ValueNoiseGenerator object More...
 
class  WorleyNoiseGenerator
 A generator object used to create a worley noise texture More...
 
class  WorleyNoiseGeneratorComponent
 A MonoBehaviour component wrapping a WorleyNoiseGenerator object More...