Noise Generators 1.0.0
A collection of classes for generating procedural noise textures using hlsl
Package List
Here are the packages with brief descriptions (if available):
[detail level 123]
 NSadSapphicGames
 NNoiseGenerators
 CAbstractLatticeNoiseGeneratorBase abstract class used for noise generators that specifically use lattice based algorithms
 CAbstractNoiseGeneratorBase abstract class used for noise generators
 CAbstractNoiseGeneratorComponentThe abstract bass class of all MonoBehaviour components wrapping an AbstractNoiseGenerator
 CFractalNoiseGeneratorA generator object for adding detail to an existing noise texture (or the texture generated by a AbstractNoiseGenerator instance) using fractal brownian motion
 CFractalNoiseGeneratorComponentA MonoBehaviour component wrapping a FractalNoiseGenerator object
 CNoiseTextureDisplayA monobehaviour for displaying the results of a AbstractNoiseGeneratorComponent in the scene
 CPerlinNoiseGeneratorA generator object used to create perlin noise textures
 CPerlinNoiseGeneratorComponentA MonoBehaviour component wrapping a PerlinNoiseGenerator object
 CRandomNoiseGeneratorA generator object used to create a purely random noise texture
 CRandomNoiseGeneratorComponentA MonoBehaviour component wrapping a RandomNoiseGenerator object
 CValueNoiseGeneratorA generator object used to create a value noise texture
 CValueNoiseGeneratorComponentA MonoBehaviour component wrapping a ValueNoiseGenerator object
 CWorleyNoiseGeneratorA generator object used to create a worley noise texture
 CWorleyNoiseGeneratorComponentA MonoBehaviour component wrapping a WorleyNoiseGenerator object